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Your goal is to score exactly 111 points as quickly as possible to get a new board to solve.

103/111
TILE +8

How to play

1Trace neighboring letters into words. Every word adds its points.

2Land on exactly 111 and the board is yours. Then do it again.

3Hit 110, or go over, and the word is refused.

DLdouble letter
TLtriple letter
DWdouble word
TWtriple word

60 seconds on the clock. Each of the first five boards you solve adds 15 seconds, or 30 if you land on 111 with a single word. When no word left can reach 111, you get a fresh board and keep your score.

Today’s board is the same for everyone. Play it as often as you like: the best of your first three games is your score.

Challenge anyone: on the Challenge page, pick who to play and play a fresh board - it goes to them when you finish. They play the same letters, and their first game is the one that counts. Challenges sent to you wait on the Challenge page.

A few house players play here every day, so there is always a score to chase. They play by the same rules, and never take the top spot on the all-time board.

Strategy tips

With pictures
1Find the multipliers firstScan for the word and letter bonuses, and the letters worth 3 or more, before you trace. 2Double and triple word: 6×A word across both is worth six times: PIES scores 42 instead of 7. 3Triple the 4s and 5sA triple letter pays most on C, F, H, P, Y, K and V. 4Same letters, second wordFACE, then CAFE from the same tiles: 108 from two words. 5One ED word means moreA good word ending in ED usually has neighbors that do too. 6Longer words score moreLength adds a bonus, which makes quick sums harder. 7Seven letters: +15The seven-letter bonus is how one word can take a fresh board to 111. 8Busting costs timeA bust changes nothing but the seconds it took. 9Study your best resultsAfter a game, see your best words and the best you could have played.
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